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In iPhoto ’08’s thumbnail view, there are a couple of undocumented keyboard shortcuts that make working with thumbnails somewhat easier. If you want to resize the thumbnails, for instance, you don’t have to grab the mouse and drag the slider. Instead, you can cycle between various pre-set thumbnail sizes by pressing 0 (tiny), 3 (small), 2 (medium), and 1 (show one image only). (Previous versions of iPhoto support these same keystrokes, though they offered only three sizes—0, 1, and 2.) When you press 1, you’ll see only one thumbnail at a time, and it will expand to fill the entire viewing area in iPhoto.
While it’s nice to see large views like this, most of the time I prefer to see a number of thumbnails, and not just one. Thanks to a second undocumented shortcut, however, you can have the best of both worlds. First, set the thumbnail size to whatever you like—one of the pre-defined values shown above, or use the slider to set your preferred size.
Next, press the Down Arrow (or use your mouse) to highlight one of the images in thumbnail view, then press the Space Bar. The selected image will now zoom to fill the available image area in iPhoto, just like using the ‘1’ mode above. You can then use the Left and Right Arrows to move from image to image, letting you easily browse a given event’s pictures at a large size. When you’re done, just press the Space Bar again and you’ll then see your thumbnail view, at whatever size you set it up.
I’ve dug through iPhoto’s Getting Started manual, and its list of keyboard shortcuts, and as far as I can tell, neither of these tricks are documented.
This month, I'm looking at Leopard's Quick Look function, which is sort of "preview on steroids" yet super-simple to use. Quick Look is worth reviewing because of how much it can do "out of the box" and how flexible it is. At its simplest, Quick Look provides you with a high-resolution preview of the contents of a file without you having to open an application. Have a .jpg file you'd like to quickly check before e-mailing? Click on the file, press the space bar and a black window opens showing the file's contents (press the space bar or small x to close the preview).
Sean McNamara | Apr 24, 2008
An ongoing topic of discussion for Mac users is the ever-increasing size of updates, both for the Mac OS itself and for third party applications like Microsoft Office and Adobe Creative Suite. There are a few snares for the unwary directly related to updates' sizes, however, which are worth considering to make updates as painless an experience as possible.
Sean McNamara | Aug 14, 2008
As computer bandwidth allowances are increasingly swamped by large program and operating system updates, users have to become more savvy about how they manage the update process. Those users with huge bandwidth caps and only one or two computers on their network can feel smug that they're relatively unaffected by such concerns — for the rest of us, it's time to update our update procedures.
Sean McNamara | Sep 11, 2008
A nifty feature of Apple’s laptops, as well as the company’s latest keyboards, is that the function keys (F1 through F12), which often go unused, can perform useful alternate functions. But what if you want only some of the function keys to adopt this special behavior? For example, what if you want quick access to volume and brightness controls, but you want the other F-keys to behave like standard F-keys?
Dan Frakes | Sep 12, 2008
This morning Apple released a new version of its iPhone SDK for developers. iPhone SDK beta 2 includes Interface Builder, a component of Apple’s development tools that lets developers create the interface for their applications. That seems to be the only major change in the latest build, according to the SDK’s read me, which continues to list some known issues. Apple says “this second beta is known to be incompatible with installation folders other than the default /Developer.” Given the importance of UI on the Mac, Interface Builder is a pretty critical tool in the development process, and some developers had chosen to hold off on their efforts until the SDK was revised. Apple unveiled the iPhone SDK at a special event earlier this month, allowing developers to begin building applications for the iPhone and iPod touch. Several high-profile companies have already jumped onboard, demoing their applications at the event. Highlighting the demos was AOL with a native AIM client; other applications from Electronic Arts, Salesforce.com, and Apple were also shown.