News, Reviews and more from Australia's Macintosh Authority
Photo Brush, developed by Bobby Cronkhite Software, lets you easily add design elements to your photos like hearts, skulls, flares, birds and much more.
Driver, originally released in 1999 for the Playstation, has been ported to the iPhone by the folks at Gameloft.
Over the last year, the castle defense genre has become popular on the iPhone platform largely thanks to the efforts of smaller developers. Now iPhone gaming giant Gameloft jumps into the fray with Castle Frenzy. Sporting 3D graphics, great animations and numerous ways to dispatch the ensuing hordes, Castle Frenzy is a beautiful and addictive title.
Neon Wallpaper/Backgrounds Creator from CreateNetworks lets you quickly and easily create wallpapers for your iPhone and iPod touch, placing neon text over them. You can choose from tons of different fonts, neon styles, background pictures, and text colours to create your own custom wallpaper.
N.O.V.A. - Near Orbit Vanguard Alliance is one of the most anticipated and hyped titles to be release on the iPhone platform and with good cause. Gameloft has taken gaming on the iPhone to a whole new level with captivating graphics, awesome first-person shooter action and even online death matches. N.O.V.A. is easily the best first-person shooter experience available in the App Store.
Live Cams, developed by Barry Egerter, lets you explore the world through public webcams or even view your own security cameras right on the iPhone. Whether it’s the grizzly bears cam in Canada, the beach cams of Hawaii or just checking in on your own house, there’s something in Live Cams for the voyeur in us all.
All models (both Wi-Fi and 3G) of the iPad tablet will be available in Australia in late April, Apple Australia announced today. This is just a few weeks after the Wi-Fi ...
As I type these words, I am waiting for Apple's Developer Connection web site to ease up sufficiently for me to download the long-awaited Software Developer Kit for the iPhone (and iPod touch, just by the by). In a way, I hate developer-oriented announcements — "here's a really cool thing we're working on, and it's available now, and hoi polloi can have it in about six months". Actually, it's the six months I hate.